WebGL FBO Particle System
See your 3D objects as a cloud of particles in this new WebGL experience called Point Cloud Sandbox. Just specify the number of particles (between 10,000 to 2 million), upload any OBJ, PLY, or JSON 3D files and voila! Your solid 3D object is now composed of particles you can manipulate or play with.
The final product is this awesome sandbox. You can adjust a number of parameters, like tesselation, texture, mesh gravity, and lighting. A brush lets you twist, stretch, contort, or just warp the object any which way you want.
Try it for yourself: pointcloudsandbox.cornflex.org