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ThreeJS Collision Detection Guide

If you’re developing a game and you’re having trouble in getting your character unstuck from an object, there’s a tutorial about ThreeJS Collision Detection.

According to developer Bryan Jones, collisions must be checked whenever you execute a render function. Then, create an array that holds the parameters of your objects.

ThreeJS has a function called Box3 that automatically computes the parameters. The tutorial has a Codepen demo where you can test out the included functions.

Check out the rest of the guide here.

Threejs-Collision-Detection

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