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Procedurally Generated HTML5 City

Yks

Procedurally Generated games offer a lot to the player. It allows for completely random and new worlds for the player to explore that are unique to everyone. What someone experiences on their device will be very different as compared to what someone else will experience on theirs.

Kaks

In a recent Chrome Experiment, another developer utilizing HTML5 made a fascinating procedurally generated city to showcase the abilities of HTML5 to create a procedurally generated world. The city is viewed from a camera the player controls and extends infinitely in every direction. The base of the project was Three.js and to explore the city for yourself click here.

Nel

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You might also find this interesting:


  1. HTML5 Game Development Facebook, Twitter and G+ The official HTML5GameDevelopment.org Facebook page up at: http://www.facebook.com/Html5GameDevelopment The official HTML5GameDevelopment.org Twitter account is at: https://twitter.com/#!/gamedevhtml5 The Google Plus page is up at: https://plus.google.com/b/106608051085232600929/ All are updated automatically via the...

  2. Procedurally-Generated Planet This procedurally-generated planet is a HTML5 experiment where you can modify your own virtual Earth. You can modify the planet through HTML, CSS, or JS. Afterward, run your own experiment...

  3. Balloon Earth – 3D city maps with real time weather Balloon.earth is a Chrome Experiment that uses a combination of real-time weather data and 3D map renderings. The authors call it digital ballooning. They use Google Maps, Open Weather Map...

  4. Games as Marketing Campaigns – Lino City Lino City is a fun endless runner game by a billion dollar European company food company Podravka. It’s a simple endless runner, but it showcases how games don’t have to be too...

  5. Warped City Art Kit – Graphics Pack The Warped City Art Kit is a graphics pack with a retro and pixelated design. This is ideal if you are creating a HTML5 game with sci-fi and cyberpunk elements....

City, Generated, HTML5, Infinite, Procedurally, Three.js
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