Procedural Maze Generation Tutorial in Phaser 3
This procedural maze generation technique adds variety to your levels when developing HTML5 games.
A developer posted a tutorial on creating random mazes using Phaser 3. He used a JavaScript package that implements Eller’s algorithm.
Phaser objects were used to visualize the maze. The developer gave tips in using a glue code for generating the maze data structure. He also provided helpful links for finding the plugins needed for random maze generation.
Learn more about the tutorial here.