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gBlock Component for A-Frame

Originally from Mozilla, A-Frame is a web framework for building virtual reality (VR) experiences and is based on top of HTML. This gBlock component by 3d.io made for A-Frame, enables loading of remixable google blocks models.

It is based on a gltf component from A-Frame using GLTF loader from three.js. If you know what you are doing, there is a “Scene Inspector” in the demo where you can fiddle with some of the settings yourself.

Try the demo on mobile with your VR glasses to experience it better.

gBlock Component_Screenshot

We customized the sky in this screencap.

Click here to check it out.

Share List

You might also find this interesting:


  1. HTML5 Game Development Facebook, Twitter and G+ The official HTML5GameDevelopment.org Facebook page up at: http://www.facebook.com/Html5GameDevelopment The official HTML5GameDevelopment.org Twitter account is at: https://twitter.com/#!/gamedevhtml5 The Google Plus page is up at: https://plus.google.com/b/106608051085232600929/ All are updated automatically via the...

  2. OnGameStart comes to New York: March 15th, 2013 OnGameStart, the original HTML5 Game Development conference, is expanding to the US with an US-based event taking place on March 15, 2013 in New York City. Michal has once again...

  3. Quintus Engine The Quintus engine is a simple HTML5 game engine designed to be modular and lightweight, with a concise JavaScript-friendly syntax. ...

  4. GLSL Sandbox A online gallery created by Javi Fontan and Diego Goberna and the WebGL hero MrDoob showcasing various WebGL shaders with their code. Share List...

  5. Wardensity: 3D RTS in the Browser For the last year and a half indie studio NWG has been developing Wardensity, an 3D Multi-player HTML5 game being build on WebGL using Three.js as a base. The game...

A-Frame, gblock, GLTF, HTML
HTML5 Demos, Three.js-1, WebVR-1

License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

Html5 Game Development


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WHAT’S NEW

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  • HTML5 Games in Guest Room Tablets

  • What’s New in Phaser 3.50

  • Particle and Sprite Editors in Babylon.js 4.2

  • Healthcare Industry HTML5 Games



NEW DEMOS

  • Vertical Endless Runner Prototype

  • Particle and Sprite Editors in Babylon.js 4.2

  • Song Maker in Google Experiment

  • Phaser 3 Experiment for Drawing Cards

  • HTML5 Game for a Recycling Campaign


ENGINES

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    Memory allocation inside update loops often causes framerate problems in real-time gaming. One of the best solutions to this is to use Object Pools in Phaser 3. An Object Pool …Read more

  • Games During The COVID-19 Pandemic

    There so many effective ways to engage your audience with HTML5 games. Here is an example of how to run a game campaign to keep users motivated during difficult times. …Read more

  • Building Simulated 3D HTML5 Games With Phaser

    Phaser is commonly used as a 2D game engine for creating HTML5 desktop and mobile games. However, with the help of three.js and Phaser 3D library, you could render your …Read more

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