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Create a Bloody Dripping Effect with Phaser

Using physics and easing functions, you can create a bloody dripping effect for your horror-themed games.

A Phaser online tutorial gave tips on how to create this effect using the platform. The idea is to squeeze a red, circular object horizontally and vertically to mimic a blood drop.

The tutorial has all the information you need for creating the BitMap data, bloody sprite, tilemap collision, and the bloody pool on the ground.

To create most of the effects, you need to download the gameState.js, demo.js, and create.js.

Read the rest of the tutorial here.

Bloody Dripping Effect

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bloody, Horror, scary
Art-4, HTML5 Game Dev Tutorials

License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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WHAT’S NEW

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  • Game Localization For Food Delivery App

  • HTML5 Games in Guest Room Tablets

  • What’s New in Phaser 3.50

  • Particle and Sprite Editors in Babylon.js 4.2



NEW DEMOS

  • Vertical Platformer Games Using GDevelop

  • HTML5 Games for HR Technology

  • Building Vertical Platformer Games using Kaboom

  • Vertical Endless Runner Prototype

  • Particle and Sprite Editors in Babylon.js 4.2


ENGINES

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    Here is another user-friendly HTML5 game engine for your next gaming project. Modd.io game editor uses a sandbox approach in building HTML5 games. No coding is required. Choose from several …Read more

  • Vertical Platformer Games Using GDevelop

    Last time, we introduced GDevelop as a viable option for no-code game engines. Now, let’s try building vertical platformer games using GDevelop. GDevelop comes with two behaviors to build platformer …Read more

  • Best Practices in Building HTML5 Games

    As the saying goes, “Quality is always the result of intelligent effort.” This timeless quote by John Ruskin summarizes most of the best practices in building HTML5 games by today’s …Read more

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