HTML5 News
That’s a lot of words in the title of this article, but what Candlepin creator Andrew Rabon is aiming to do is substantial: he’s looking to create a service that …Read more
While not HTML5-specific, FlipCode was a site that many game developers may remember as one of the best game development communities on the web and a veritable fount of knowledge …Read more
Conclave is an extremely innovative and interesting D&D inspired multiplayer role-playing game that is inspired by the tabletop role-playing games you used to play with groups of friends. It aims …Read more
A chinese website has made a blatant copy of the Impact.js website, translated it into Chinese and is attempting to sell the engine at 1/2 the normal price. Users who …Read more
Gamorlive has launched its HTML5-based multi-player gaming platform that includes a location-based component that let’s you compete with nearby players and, much like Foresquare, become the boss of a location …Read more
After a launch beset by scaling issues, Goko, while launched to much fanfare has issued an apology on it’s website and is taking it’s games off of general availability. While …Read more
Scirra will ship release 100 of Construct 2 on August 22nd (tomorrow, as of this writing), which features a host of major new features in regards to WebGL tech and …Read more
[ Note: this is a guest post from the folks over at Mikogo ] Steve Jobs was right. Flash is dead. Well maybe not dead but, as he explained in …Read more
Goko has launched a HTML5 game portal for both consumers and developers. On the developer side of things, Goko provides a set of tools that allows you to do stuff …Read more
The js13kGames contest, which runs from August 13th to September 13th, is underway. The challenge is to create a game that is under 13kb when zipped up (but read the …Read more
ReadWriteWeb has a post on Adobe’s abandonment of Flash on Android – starting on August 15th, Flash for Android will cease to be available via the Google Play store, effectively …Read more
TechCrunch has an piece on a recent 2.5M funding round by Artillery, whose tagline is “The browser is the console.” Artillery is looking to put “Real Games” into the browser …Read more
After watching the Quakecon 2012 keynote by Game-dev god John Carmack, Impact.js creator Dominic Szablewski felt like responding to John’s views on WebGL and JavaScript with a letter. He’s posted …Read more
Turbulenz is showing off some very cool stuff using their WebGL powered engine. Geek.com has a write-up on the details of the engine running Quake 4 assets in the browser …Read more
A couple of Game industry veterans are launching a new game engine called PlayCanvas. It’s an engine aimed at 3D games using HTML5 and WebGL, with a focus on providing …Read more
With Google I/O wrapping up today, I thought it a good time for a wrap up post of what the takeaways about where HTML5, and particularly HTML5 Game Development is …Read more
Social game developer Wooga has released their HTML5 Mobile social game Pocket Island as open-source. You can check-out the details on their labs page and view the source on GitHub …Read more