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Castles: Responsive Parallax Landscape

Castles is a responsive parallax landscape made with PixiJS, an open source, cross browser JavaScript 2D WebGL graphics library with canvas fallback.

Resizing your screen by dragging the preview pane adds and removes elements in the landscape. Different screen sizes definitely change the way the landscape looks. You can even hover your mouse pointer left to right to zoom in and zoom out.

Castle

You can check this out for yourself by clicking here and start making some fun changes to the code.

Share List

You might also find this interesting:


  1. HTML5 Game Development Facebook, Twitter and G+ The official HTML5GameDevelopment.org Facebook page up at: http://www.facebook.com/Html5GameDevelopment The official HTML5GameDevelopment.org Twitter account is at: https://twitter.com/#!/gamedevhtml5 The Google Plus page is up at: https://plus.google.com/b/106608051085232600929/ All are updated automatically via the...

  2. OnGameStart comes to New York: March 15th, 2013 OnGameStart, the original HTML5 Game Development conference, is expanding to the US with an US-based event taking place on March 15, 2013 in New York City. Michal has once again...

  3. GLSL Sandbox A online gallery created by Javi Fontan and Diego Goberna and the WebGL hero MrDoob showcasing various WebGL shaders with their code. Share List...

  4. Ascii Fluid Designer Nick Kwiatek posted a innovative combination of Fluid Dynamics and Ascii Art. Creative JS has some more notes. Share List...

  5. Atari Opens up Development Kit for HTML5 Atari Arcade Atari arcade, the Microsoft sponsored HTML5 re-imagining of Atari’s classic catalog, is opening up it’s development platform: Supported by Internet Explorer and Atari, the new Atari Arcade is a browser-based...

2D, Castles, parallax landscape, PixiJS, responsive
Canvas-1, HTML5 Demos, WebGL-1

License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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WHAT’S NEW

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  • HTML5 Games in Guest Room Tablets

  • What’s New in Phaser 3.50

  • Particle and Sprite Editors in Babylon.js 4.2

  • Healthcare Industry HTML5 Games



NEW DEMOS

  • Vertical Endless Runner Prototype

  • Particle and Sprite Editors in Babylon.js 4.2

  • Song Maker in Google Experiment

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ENGINES

  • GDevelop – Free and Easy HTML5 Game Engine

    If you are looking for a free and easy HTML5 game engine, check out GDevelop. This game creator is designed to be used by everyone, with its no-code, open-source, free, …Read more

  • Phaser 3 Game Object Pools Tutorial

    Memory allocation inside update loops often causes framerate problems in real-time gaming. One of the best solutions to this is to use Object Pools in Phaser 3. An Object Pool …Read more

  • Games During The COVID-19 Pandemic

    There so many effective ways to engage your audience with HTML5 games. Here is an example of how to run a game campaign to keep users motivated during difficult times. …Read more

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