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Alien Invasion

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Remember that scene in the Avengers where Tony Stark mentioned that some guy was playing Galaga? That was the first thing that popped into my head when I came across Alien Invasion.

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Yes it’s true that with HTML5, it is much easier to develop web and mobile games in 3D. Still, some game developers love a touch of classic console-based games. It somehow brings about good old childhood memories in them, but this time, they relive it right on their web browsers or their mobile devices for portability.

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  1. HTML5 Mobile Game: Alien Invasion A basic mobile shooting game demo built from the ground up in the first few chapters of my upcoming book on Mobile HTML5 Game Development. The code, clocking in around...

  2. Atari Opens up Development Kit for HTML5 Atari Arcade Atari arcade, the Microsoft sponsored HTML5 re-imagining of Atari’s classic catalog, is opening up it’s development platform: Supported by Internet Explorer and Atari, the new Atari Arcade is a browser-based...

  3. GDC 2012: Best practices in developing a web game Google engineer Colt McAnlis gave a talk at GDC2012 targeted at game developers who are interested in building games on the web. Description from Youtube: There’s a new wave of...

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alien, Development, Game, HTML5, invasion, opensource
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MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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WHAT’S NEW

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  • What’s New in Phaser 3.50

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  • Games for Events Example



NEW DEMOS

  • Vertical Endless Runner Prototype

  • Particle and Sprite Editors in Babylon.js 4.2

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ENGINES

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    There so many effective ways to engage your audience with HTML5 games. Here is an example of how to run a game campaign to keep users motivated during difficult times. …Read more

  • Building Simulated 3D HTML5 Games With Phaser

    Phaser is commonly used as a 2D game engine for creating HTML5 desktop and mobile games. However, with the help of three.js and Phaser 3D library, you could render your …Read more

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