WebGL Deferred Irradiance Volumes
Real-time lighting and shadows make for an impressive WebGL demo (provided your GPU is up to snuff.) Continuing a trend of pushing WebGL to it’s limits, Florian Boesch shows one solution to GPU powered dynamic lighting in a detailed blog post, complete with source code on Github and a live demo.
It your computer doesn’t want to run the live demo, check out the video below.