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MIOP: WebGL Global Game Jam entry

MIOP, which was an entry in this year’s past Global Game Jam, stands for “Monster is other people” and is a reference to the Existentialist phrase “Hell is other people.” It’s a WebGL game where you create chains of little monsters to defeat their enemies.

You can read more about the game, play it on a WebGL enabled browser, and check out the source code on GitHub.

Share List

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  1. Boston HTML5 Game Jam: a Weekend of Game Hacking The next Boston Game Jam has been announced, and it’s going to be rocking it HTML5 style – The Fall Game Jam will take place at the MIT Gambit Game...

  2. Opera's WebGL Tech Demo: Odin Opera has created an impressive WebGL demo called Odin which they describe as: Odin is a demo created to showcase what you can do with WebGL and hopefully inspire people...

  3. WebGL from Scratch tutorial By way of HTML5GameDevs, nice tutorial on coding WebGL from the ground up written in annotated-source-code style. Check out the live demo. Share List...

  4. Gorescript: 60-FPS Retro first-person shooter, written in JavaScript using three.js Gorescript is a browser-based throwback FPS written in JavaScript using three.js. The MIT-licensed project’s stated goal is to create a Doom-like game from scratch, complete with its own asset toolchain....

  5. BLASTR:ARENA: WebGL Pokki 1UP contest entry Two students from Sydney, Nikhil Suresh and Jayden Tilbrook have developed a very impressive non-violent TV game show-styled shooter with WebGL & HTML5 Canvas for Pokki’s 1UP contest. Here’s Nikhil’s...

HTML5 Demos, WebGL-1

License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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WHAT’S NEW

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  • Phaser 3.4 Release

    Phaser 3.4 has just been launched, bringing new and better features for HTML5 game development. This updated version now has support for Game Object Containers. Although it’s still in beta …Read more

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