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JavaScript Physics Engines Comparison

Chandler Prall has written an article comparing four JavaScript Physics engines:

  • box2dweb – a port of Box2DFlash 2.1a to JavaScript (2D)
  • Ammo.js – an Emscripten port of the Bullet physics engine to JavaScript (3D)
  • JigLibJS – a port of JigLib to JavaScript (3D)
  • Cannon.js – a written-from-scratch 3D JavaScript physics engine (3D)

Head over to BuildNewGames to read the full article

Share List

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  1. Intro to Box2D: physics simulations for HTML5 games Seth Ladd, a developer advocate at Google put together an excellent, in-depth intro presentation on using Box2D as a physics simulation in HTML5 Game. It covers which port of Box2D...

  2. HTML5 Game Development Facebook, Twitter and G+ The official HTML5GameDevelopment.org Facebook page up at: http://www.facebook.com/Html5GameDevelopment The official HTML5GameDevelopment.org Twitter account is at: https://twitter.com/#!/gamedevhtml5 The Google Plus page is up at: https://plus.google.com/b/106608051085232600929/ All are updated automatically via the...

  3. Box2DJs: a 2D Javascript Physics Engine Box2Djs is a Javsacript port of the Actionscript port of the C++ 2D Physics Engine Box2D. It was ported form the action script using a automated script, so it shares...

  4. Cannon.js: 3D JavaScript Physics written from scratch Cannon.js is a nice-looking, simple 3D physics engine for the web, inspired by three.js and ammo.js, but written from scratch in JavaScript and using an iterative Gauss-Seidel solver to solve...

  5. Planck.js – JavaScript Rewrite of Box2D Physics Engine There’s a new 2D physics engine in town called Planck.js. It is a JavaScript rewrite of Box2D, the free, open source 2-dimensional physics game engine famously used to create Angry...

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