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Combining Easel.js and Box2d in Canvas

Justin Schrader, senior developer over at Luxanimals.com (creators of LuxAhoy) has written an informative post on how to combine Easel.js with Box2d which provides a nice in-page demo along with a download of the source.

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  1. Intro to Box2D: physics simulations for HTML5 games Seth Ladd, a developer advocate at Google put together an excellent, in-depth intro presentation on using Box2D as a physics simulation in HTML5 Game. It covers which port of Box2D...

  2. Building Outrun in 2D Canvas CodeIncomplete has a neat demo and blog post on building a game similar to outschool arcade-favorite racer Outrun in HTML5 Canvas. The blog post covers the details of the first...

  3. Mozilla Developer Network Relaunched HTML5 Learning Page The Mozilla Developer Network, that fount of knowledge for all things web-related has relaunched their HTML5 Learning page, with links to demos and sub categories. Their page for learning <canvas>...

  4. Lux Ahoy I usually try not to link to HTML5 Games unless they are open-source or least have unminified source code, but every once in a while a game (such as Cut...

  5. Faster Canvas Pixel Manipulation with Typed Arrays Paul Rouget has a writeup from how you can use Typed Arrays to “significantly increase the pixel manipulation performance of your HTML5 2D canvas Web apps.” Type arrays are pretty...

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