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Chrome now most popular browser in the world

The king is dead, long live the king. According to statcounter.com, last week Chrome passed IE as the most popular browser in the world. And there was much rejoicing in the streets.

This is a great thing for HTML5 Game Development (and particular WebGL support) Graph below.

(Originally reported by Global Nerdy Blogger )

…Or not response from microsoft on how StatCounter is over-counting Chrome pre-renders.

Source: StatCounter Global Stats – Browser Market Share

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You might also find this interesting:


  1. Chrome 18: Canvas2D GPU-acceleration + WebGL SwiftShader The latest stable release of Google Chrome, Chrome 18 includes some change that should make HTML5 Game Developers happy. It enabled GPU-acceleration on Canvas2D on supported Windows and Mac computers....

  2. Google adds WebGL support to Chrome Flags in latest Android beta Google has finally made it easy to turn on WebGL on it’s flagship Chrome for Android browser. Simply make sure you have the latest Beta from the Play store and...

  3. Web Browser Grand Prix: Chrome 16, Firefox 9, And Mac OS X This isn’t directly game related, but Tom’s hardware has an extremely in-depth Browser vs. Browser analysis. Pitting the latest versions of Chrome, Safari, Firebox, IE and Opera in a race...

  4. Popular iPhone Games recreated in HTML5 Devstand has a post on 9 popular iPhone games that were recreated in HTML5, helping demonstrate the HTML5 as a game development platform. Read the post Share List...

  5. Turbulenz: Quake 4 in the browser with WebGL Turbulenz is showing off some very cool stuff using their WebGL powered engine. Geek.com has a write-up on the details of the engine running Quake 4 assets in the browser...

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Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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