HTML5 as a gaming platform
Jussi Kalliokoski has a nice post on his blog titled “HTML5 as a gaming platform” that talks about the HTML5 as a gaming platform in general, put the meat of the post is about bringing games to the browser without developing them in HTML5, using, for example, services like Mandreel, tools like Emscripten, and Google’s Native Client (NaCl).
The post provoked some interesting discussion on Hacker News