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Chrome 18: Canvas2D GPU-acceleration + WebGL SwiftShader

The latest stable release of Google Chrome, Chrome 18 includes some change that should make HTML5 Game Developers happy. It enabled GPU-acceleration on Canvas2D on supported Windows and Mac computers.

On the WebGL side of things, Google has included a software shader called SwiftShader which means that the WebGL 3D canvas will be even available on older machines without supported hardware (albeit at a significant performance penalty).

Read the Chromium blog post for more details

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  1. Chrome for Android: mobile GPU accelerated Canvas FTW! Google introduced Chrome for Android helping catch the Android browser up with iOS Safari with support for GPU acceleration of the HTML5 Canvas element along with support for requestAnimationFrame. Chrome...

  2. Google adds WebGL support to Chrome Flags in latest Android beta Google has finally made it easy to turn on WebGL on it’s flagship Chrome for Android browser. Simply make sure you have the latest Beta from the Play store and...

  3. Audia: A HTML5 Library for Chrome's Web Audio API Lost Decade Games has released a HTML5 Library called Audia (Writeup, Github Project, Demo) to simplify the usage of Chrome’s Web Audio API. The Web Audio API is a low-level...

  4. Scirra's IE10 Review: Still Disappointing for HTML5 Games HTML5 Game Engine maker Scirra has posted a somewhat scathing review of IE10 performance when it comes to HTML5 Games. What makes the piece interesting is that IE10’s Canvas performance...

  5. Chrome will receive Gamepad, Microphone and Webcam support Google developer Advocate Paul Kinlan announced at the Develop conference in Liverpool that Chrome is going to get a number of Game-friendly features in Q1-Q2 2012 – specifically Gamepad support...

Canvas-2, HTML5 News, WebGL-2

License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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WHAT’S NEW

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    Early in September 2023, Unity Technologies announced the Unity game engine pricing fee. Starting on 1 January 2024, the company will charge game developers a fee (2 tiers) for each …Read more

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    Using HTML5 games for corporate events is an example of transforming casual games into icebreaker activities. Pick a straightforward game and reskin it into a new game to feature the …Read more

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