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Opera Mobile 12: Boosted HTML5 Performance on Android

Here at HTML5GameDevelopment.org, anything that sounds like it’s going to make HTML5 faster makes us happy, so when a story and video posted today at phandroid.com showed off WebGL running at a nice smooth framerate (granted it’s on a pretty powerful tablet device) we go pretty excited.

Check out the video below showing a WebGL demo with 37,000 polys along with a score of 354+11 on HTML 5 benchmark site html5test.com (allegedly best out there) and ahead of even Opera desktop.

Read the full story

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  1. Mobile performance tests: HTML5 vs. Flash (AIR) With iOS 5 finally getting a hardware accelerated 2D canvas and becoming a viable platform for writing mobile HTML5 games, it’s interesting to take a look at the performance of...

  2. Opera Software's WebGL 101 Erik Möller from Opera software has posted (along with Co-author Chris Mills) a transcription a portion of his excellent WebGL 101 video tutorial (viewable on YouTube and embedded below) The...

  3. Opera's introduction to WebGL Browser maker Opera, to coincide with the release of general support in opera of WebGL has released a in-depth tutorial on WebGL that should be of interest to anyone looking...

  4. Webcam access in Opera Labs The Opera Browser desktop team has written a blog post on how access to the WebCam is available in Opera Labs and is up to date with the getusermedia specification....

  5. Opera's WebGL Tech Demo: Odin Opera has created an impressive WebGL demo called Odin which they describe as: Odin is a demo created to showcase what you can do with WebGL and hopefully inspire people...

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