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HTML5Doctor: intro to getUserMedia API

Even though the getUserMedia API is still hot off the presses and in active development (and currently only available in Opera Labs and Chrome Canary builds) HTML5Doctor has a nice tutorial write up of how start getting familiar with the getUserMedia API (not to be confused with the Media Capture API, which is a simpler, markup-based API). If you’re interested in seeing how real-time media capture in the browser is moving forward, check it out!

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You might also find this interesting:


  1. HTML5 Rocks: Capturing Video and Audio in HTML5 Eric Bidelman has posted an in-depth entry on using the upcoming native HTML5-family APIs for capturing Audio and Video using GetUserMedia. While the Spec and APIs are still in flux...

  2. Audia: A HTML5 Library for Chrome's Web Audio API Lost Decade Games has released a HTML5 Library called Audia (Writeup, Github Project, Demo) to simplify the usage of Chrome’s Web Audio API. The Web Audio API is a low-level...

  3. Intro to Box2D: physics simulations for HTML5 games Seth Ladd, a developer advocate at Google put together an excellent, in-depth intro presentation on using Box2D as a physics simulation in HTML5 Game. It covers which port of Box2D...

  4. An Introduction to the HTML5 Gamepad API ActiveTuts+ has a nice introduction to the new GamePad API that has made it’s way into the Firefox nightly build (Chrome support is coming as well.) This will allow you...

  5. WebVR API Tutorial The WebVR API allows HTML5 developers to build games for devices that can run virtual reality technology. An online blog from Fikayo Adepoju helps developers in starting their first WebVR creation....

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