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The Edge of HTML5 and What's new in HTML5 Media

Two very interesting web-presentations (Edge of HTML5, What’s new in HTML5 Media) by Eric Bidelman of Google on the current bleeding edge of HTML5 as of Jan 2012, touching on interesting to game-development topics as:

  1. Transferable Objects (for zero-copy transmission to webworkers and back)
  2. Mouse Lock / Pointer Lock API (Chrome 18/FF11 or 12)
  3. GamePad API
  4. requestAnimationFrame
  5. Camera & Microphone access
  6. Fullscreen API
  7. Web Audio API

Many of the examples require a nightly build of Chrome or Firefox or a preview build of Opera.

Share List

You might also find this interesting:


  1. JavaScript Pointer Lock (Mouse Lock) in Chrome Developer Preview Makers of online FPS’s rejoice! Mouse Lock has popped up in the Chrome Developer Preview (so far Fullscreen only mode, but it will be available in Windowed mode in the...

  2. An Introduction to the HTML5 Gamepad API ActiveTuts+ has a nice introduction to the new GamePad API that has made it’s way into the Firefox nightly build (Chrome support is coming as well.) This will allow you...

  3. GDC 2012: The Bleeding Edge of Open Web Tech Google software engineer Vincent Scheib gave a presentation at GDC 2012 on Open Web Tech about what’s new in the past 6 months including Web Sockets, WebGL, File API, Mouse...

  4. gamepad.js library for gamepad and joystick support in browser gamepad.js is a Javascript library to enable using gamepads and joysticks in the browser. It smoothes over the differences between browsers, platforms, APIs, and the wide variety of gamepad/joystick devices....

  5. Pointer Lock and First Person Shooter Controls HTML5 Rocks has a in-depth article discussing the much-heralded pointer lock API and along with an overview of how to build FPS-style mouse-powered controls. Read the article on HTML5Rocks Share...

HTML5 Game Dev Tutorials

License HTML5 Games

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MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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WHAT’S NEW

  • Unity’s Pricing Scheme Changes

  • Unity Game Engine Pricing Fee

  • Open-source 3D Game Engine with Sketchfab Integration

  • MODD.IO Updates – Improved No Coding Required Game Engine

  • GPT3 Voting Board



NEW DEMOS

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ENGINES

  • Unity’s Pricing Scheme Changes

    In an open letter to the Unity community, the company announced the details of Unity’s pricing scheme changes. In the letter, the Personal plan will remain free and there will …Read more

  • Unity Game Engine Pricing Fee

    Early in September 2023, Unity Technologies announced the Unity game engine pricing fee. Starting on 1 January 2024, the company will charge game developers a fee (2 tiers) for each …Read more

  • Open-source 3D Game Engine with Sketchfab Integration

    PlayCanvas, an open-source 3D game engine, has added Sketchfab integration into its latest updates. This improvement gives game developers access to Sketchfab’s high-quality 3D, AR, and VR content. To access …Read more

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