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WebGL Water Noise demo

Using simplex noise and a normal map, an WebGL experiment in creating a water surface.

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You might also find this interesting:


  1. Roger Water – a WebVR experience Roger Water is an interactive WebVR experience. It’s based on HYPERLAND, the VR AV show of NIAGARA – an Italian band known for audio-visual shows and music. It can be...

  2. Opera's WebGL Tech Demo: Odin Opera has created an impressive WebGL demo called Odin which they describe as: Odin is a demo created to showcase what you can do with WebGL and hopefully inspire people...

  3. VIP 2 Demo ported to WebGL with Mandreel The folks behind the Madreel framework have converted VIP 2 a demo by Popsy Team back in 2000 from C++ and OpenGL to Javacript and WebGL using mandreel. [Via HTML5Weekly]...

  4. Interactive Noise Particle System This is a cool and creative interactive noise-generated particle system created using three.js and WebGL. The first particle mode reacts to the movements of the user’s input direction and will move with the...

  5. WebGL GTA Demo A Demo in WebGL that loads the original Grand Theft Auto data files and renders them onscreen via WebGL (the demo is limited to running around right now, with non...

HTML5 Demos, WebGL-1

License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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WHAT’S NEW

  • Game Localization For Food Delivery App

  • HTML5 Games in Guest Room Tablets

  • What’s New in Phaser 3.50

  • Particle and Sprite Editors in Babylon.js 4.2

  • Healthcare Industry HTML5 Games



NEW DEMOS

  • Vertical Endless Runner Prototype

  • Particle and Sprite Editors in Babylon.js 4.2

  • Song Maker in Google Experiment

  • Phaser 3 Experiment for Drawing Cards

  • HTML5 Game for a Recycling Campaign


ENGINES

  • Phaser 3 Game Object Pools Tutorial

    Memory allocation inside update loops often causes framerate problems in real-time gaming. One of the best solutions to this is to use Object Pools in Phaser 3. An Object Pool …Read more

  • Games During The COVID-19 Pandemic

    There so many effective ways to engage your audience with HTML5 games. Here is an example of how to run a game campaign to keep users motivated during difficult times. …Read more

  • Building Simulated 3D HTML5 Games With Phaser

    Phaser is commonly used as a 2D game engine for creating HTML5 desktop and mobile games. However, with the help of three.js and Phaser 3D library, you could render your …Read more

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