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HTML5 Duck Hunt

A HTML5 (DOM not Canvas) version of NES favorite Duck Hunt by Matthew Surabian. Source is up on GitHub

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  1. Breakouts: The ToDoMVC for HTML5 Game Engines Breakouts is a project by city41 designed to help you evaluate different HTML5 Game Engines by showing an implementation of a simple but complete game (Breakout) in a number of...

  2. Designing Interactivity with HTML5 Workshop, Day 1 Updated: Fixed Links 12/19 The slides from Day 1 of my January Workshop at MassArt are posted up. I’m the process of converting them into a more useful tutorial format,...

  3. Twinkle Pop: 5 platforms, 1 code base Twinkle Pop is a casual game of the bubble-popping variety developed by Bluega. It’s developed on their proprietary BXG engine for which they’ve developed packaging tools that package the game...

  4. HTML5 Mobile Game: Alien Invasion A basic mobile shooting game demo built from the ground up in the first few chapters of my upcoming book on Mobile HTML5 Game Development. The code, clocking in around...

  5. Painting the DOM to Canvas with Domvas Domvas is a tool that uses what amounts to a backdoor via SVG to allow you to turn DOM elements into images that can be painted onto a Canvas. Why...

HTML5 Demos

License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

Html5 Game Development


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WHAT’S NEW

  • HTML5 Games in Guest Room Tablets

  • What’s New in Phaser 3.50

  • Particle and Sprite Editors in Babylon.js 4.2

  • Healthcare Industry HTML5 Games

  • Games for Events Example



NEW DEMOS

  • Vertical Endless Runner Prototype

  • Particle and Sprite Editors in Babylon.js 4.2

  • Song Maker in Google Experiment

  • Phaser 3 Experiment for Drawing Cards

  • HTML5 Game for a Recycling Campaign


ENGINES

  • Phaser 3 Game Object Pools Tutorial

    Memory allocation inside update loops often causes framerate problems in real-time gaming. One of the best solutions to this is to use Object Pools in Phaser 3. An Object Pool …Read more

  • Games During The COVID-19 Pandemic

    There so many effective ways to engage your audience with HTML5 games. Here is an example of how to run a game campaign to keep users motivated during difficult times. …Read more

  • Building Simulated 3D HTML5 Games With Phaser

    Phaser is commonly used as a 2D game engine for creating HTML5 desktop and mobile games. However, with the help of three.js and Phaser 3D library, you could render your …Read more

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