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Unity’s Pricing Scheme Changes

In an open letter to the Unity community, the company announced the details of its pricing scheme changes. In the letter, the Personal plan will remain free and there will be no Runtime Fee for games built on Unity Personal. 

Capping will also be increased from $100,000 to $200,000. Also, every game, earning at least $1 million trailing 12 months, will be charged.

However, the runtime fee stays as initially announced. 

Read the open letter here.

Unity’s Pricing Scheme Changes Open Letter

 

 

(Photo credit: unity.com)
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ENGINES

  • Unity’s Pricing Scheme Changes

    In an open letter to the Unity community, the company announced the details of its pricing scheme changes. In the letter, the Personal plan will remain free and there will …Read more

  • Unity Game Engine Pricing Fee

    Early in September 2023, Unity Technologies announced the Unity game engine pricing fee. Starting on 1 January 2024, the company will charge game developers a fee (2 tiers) for each …Read more

  • Open-source 3D Game Engine with Sketchfab Integration

    PlayCanvas, an open-source 3D game engine, has added Sketchfab integration into its latest updates. This improvement gives game developers access to Sketchfab’s high-quality 3D, AR, and VR content. To access …Read more

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