
Facebook Instant Games Now Open to Developers
The closed beta for the Facebook Instant Games has finally ended, allowing all developers to create HTML5 games for this platform. They can submit games that are made using Facebook’s …Read more
The closed beta for the Facebook Instant Games has finally ended, allowing all developers to create HTML5 games for this platform. They can submit games that are made using Facebook’s …Read more
Phaser 3.1.2 has just been released and it includes the fixed versions of the renderer and particles. There are also updates on the JSDoc across the API. Here are the …Read more
Every once in awhile someone takes an age old game concept and puts a new spin on it. That’s exactly what the developers of TimelyPick did with their HTML5 Play …Read more
Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.
MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.
We've created a website to to review new HTML5 games launched on Facebook Messenger ( a.k.a Facebook Instant Games).
Introducing FBmessengergames.com, a website to track the emergence and growth of this new platform.
With the rise of HTML5 technology, large platforms such as Facebook have used it to power their games system within Facebook Messenger. This allows developers to create interesting content to reach massive audiences.
Phaser is commonly used as a 2D game engine for creating HTML5 desktop and mobile games. However, with the help of three.js and Phaser 3D library, you could render your …Read more
Egretia is an up and coming HTML5 game development platform that is powered by blockchain. The blockchain technology is like a digital ledger wherein finances or transactions involving value are …Read more
Phaser 3.4 has just been launched, bringing new and better features for HTML5 game development. This updated version now has support for Game Object Containers. Although it’s still in beta …Read more