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PhiloGl

“A WebGL framework for Data Visualization, Creative coding and Game Development”

PhiloGL is a thin-ish layer on top of WebGL to make your life easier while at the same time not putting that much between you and standard WebGL and instead providing a lot of tools and classes for building 3D Web applications. This is both good and bad – good because all the power of WebGL is at your fingertips. It’s bad in that WebGL is fairly verbose and hard to parse unless you have prior OpenGL experience. Most of the examples are primarily data visualization, but many of the provided classes such as Camera, Shader, and FX are useful for Games as well.

Examples:

When to use it:

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You might also find this interesting:


  1. DivSugar, a CSS-based 3D Graphics Engine DivSugar is a CSS3 based 3D graphics engine. While it's not as performant as a WebGL might be for full games, the fact that it uses CSS3 means that it can easily...

  2. RPG.js RPG.js is a HTML5 Game Framework focused on building 2.5D Zelda Bitmap-based Role Playing Games....

  3. Random Notes on WebGL Armin Ronacher has written an excellent tips article on WebGl that includes valuable information on resource management, shader preprocessing and the limitations that WebGL presents. These are all based on...

  4. Book Review: A Tale of Two WebGL Books I made it through Professional WebGL Programming: Developing 3D Graphics for the Web over the past weekend and picked up and read through WebGL: Up and Running this week. As...

  5. Scirra's IE10 Review: Still Disappointing for HTML5 Games HTML5 Game Engine maker Scirra has posted a somewhat scathing review of IE10 performance when it comes to HTML5 Games. What makes the piece interesting is that IE10’s Canvas performance...

HTML5 Engines, Open-source-3, Top Pick-3, WebGL-3

License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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WHAT’S NEW

  • Unity’s Pricing Scheme Changes

  • Unity Game Engine Pricing Fee

  • Open-source 3D Game Engine with Sketchfab Integration

  • MODD.IO Updates – Improved No Coding Required Game Engine

  • GPT3 Voting Board



NEW DEMOS

  • New BabylonJS Feature Within Skybox

  • Creating a Mobile HTML5 RPG – Guidelines for Beginners

  • How to Use HTML5 Games To Engage Social Media Followers

  • Running HTML5 Games for Online Competitions

  • Vertical Platformer Games Using GDevelop


ENGINES

  • Unity’s Pricing Scheme Changes

    In an open letter to the Unity community, the company announced the details of its pricing scheme changes. In the letter, the Personal plan will remain free and there will …Read more

  • Unity Game Engine Pricing Fee

    Early in September 2023, Unity Technologies announced the Unity game engine pricing fee. Starting on 1 January 2024, the company will charge game developers a fee (2 tiers) for each …Read more

  • Open-source 3D Game Engine with Sketchfab Integration

    PlayCanvas, an open-source 3D game engine, has added Sketchfab integration into its latest updates. This improvement gives game developers access to Sketchfab’s high-quality 3D, AR, and VR content. To access …Read more

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