HTML5 WebCam Toy

An example of the cutting edge of HTML5 that uses the initial implementations of the getUserMedia spec. Currently requires Chrome Canary with –enable-media-stream flag enabled. If you don’t have Chrome …Read more

Learning to Code

Before you can program game, you’re going to need to be able to code in general. The New York Times has an article on Coding startups fighting for your programming-learning-brain. …Read more

CAAT

From the website: CAAT is a multi-instance director-based scene-graph manager. It is able to render using Canvas, WebGL and CSS with the same code base. Features actors, containers, scene transitions, …Read more

WebGL from Scratch tutorial

By way of HTML5GameDevs, nice tutorial on coding WebGL from the ground up written in annotated-source-code style. Check out the live demo. Share List

WebGL-meincraft

A Minecraft like clone called WebGL-meincraft use WASD to fly around and the arrow keys to change direction. Source code is up on GitHub. Share List

Random Notes on WebGL

Armin Ronacher has written an excellent tips article on WebGl that includes valuable information on resource management, shader preprocessing and the limitations that WebGL presents. These are all based on …Read more

Webcam access in Opera Labs

The Opera Browser desktop team has written a blog post on how access to the WebCam is available in Opera Labs and is up to date with the getusermedia specification. …Read more

GLSL Sandbox

A online gallery created by Javi Fontan and Diego Goberna and the WebGL hero MrDoob showcasing various WebGL shaders with their code. Share List