
Developing HTML5 games (1hr video presentation)
It’s a few months old, but this talk by Anders Norås by at the Norwegian Developer Conference in June 2013 walks through creating a HTML5 Game with Quintus. Anders Norås: …Read more
It’s a few months old, but this talk by Anders Norås by at the Norwegian Developer Conference in June 2013 walks through creating a HTML5 Game with Quintus. Anders Norås: …Read more
Pablo Fariazz has posted a tutorial on GameDevAcademy.org on building a Mario-style 2D Platformer in HTML5 using the Quintus game engine. Check out the full tutorial Share List
SpaceDebris is a HTML5 game prototype built by Inkfood.com using Blender and ported to HTML5 using Three.js. The level design and texturing was done in Blender and the game write-up …Read more
Pablo Farías has put together an in-depth game development tutorial using the Quintus HTML5 Game Engine describing how to build a mobile educational game using HTML5. The game consists of …Read more
Steven Lambert has put together a nice 5-part tutorial series explaining how to build a Galaxian-style shooter in HTML5 from the ground up. The series is geared toward beginners and …Read more
I’ve you’ve had trouble wrapping your head around WebGL, the Mozilla Hack Blog has a create, very well-written introduction to the core concepts of WebGL Read the article Share List
This is a guest post from Odobo CTO Peter Mareš. As the developer program for real-money gaming, we assess the impact that any new software update is likely to have …Read more
Pablo Farías at Zenva has posted a tutorial on BinPress.com on creating a virtual pet game with HTML5. Check out the full tutorial and head over to Zenva for more …Read more
David Galeano and Duncan Tebbs, developers at HTML5 game portal Turbulenz have posted the first part of an three part series on moving to HTML5 from console development. The talk …Read more
Kyle Nau has posted an excellent 30 minute video tutorial on HTML5 Web Audio with a razor focus on using Web Audio for simply loading and playing sounds in games …Read more
JSPro.com, a site dedicated to the latest and greatest in JavaScript, has a 5-part tutorial series on creating a mobile-friendly HTML5 Game called Sea Battle. It’s great tutorial for people …Read more
HTML5 Rocks has a in-depth article discussing the much-heralded pointer lock API and along with an overview of how to build FPS-style mouse-powered controls. Read the article on HTML5Rocks Share …Read more
Pablo Farias has written an in-depth tutorial on Binpress on how to create a Mobile HTML5 Farming Game. The tutorial is targeted at beginners and uses the popular mobile-friendly LimeJS …Read more
A great article on some very specific considerations for your code to make it take advantage of all the optimizations that V8 does these days. It includes a discussion of …Read more
The blog digitalerr0r has an excellent 3-part series on creating a HTML5 Game in Windows 8 that shows you the pieces you need to build a game for Windows 8 …Read more
Chris Bowen has written a 4-part series on SitePoint on creating a game for Windows 8 using JavaScript. The tutorial series walks you through the steps of building Catapult Wars, …Read more
HTML5Rocks has an article on using the newly minted Pointer Lock (which prevents the cursor from hitting the edge of the game area in, say, an FPS). It also goes …Read more
JavaScript creator Brendan Eich has a great talk about JavaScript at 17 years old, it’s history, trials and tribulations and it’s future. Share List
Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.
MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.
Memory allocation inside update loops often causes framerate problems in real-time gaming. One of the best solutions to this is to use Object Pools in Phaser 3. An Object Pool …Read more
There so many effective ways to engage your audience with HTML5 games. Here is an example of how to run a game campaign to keep users motivated during difficult times. …Read more
Phaser is commonly used as a 2D game engine for creating HTML5 desktop and mobile games. However, with the help of three.js and Phaser 3D library, you could render your …Read more