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Mozilla teams up with Epic to demo Unreal Engine 3 in the Browser

There’s probably no better way to show off the power of the web as a Gaming platform than to take a full, commercial game engine and show it playing in the browser smoothly and fluidly.

Mozilla has done just that by teaming up with Epic to bring a demo of their Unreal 3 Game engine to the web using WebGL, Emscripten and Asm.js – the easier to accelerate subset of JavaScript.

Unlike other technologies like Native Client, Asm.js aims to be a compilation target for other languages that uses only a portion of the features of JavaScript to make it easier for JavaScript engines to just-in-time compile code to start to approach native speeds.

Read more on Mozilla’s blog Mozilla is Unloacking the Power of the Web as a Platform for Gaming and check out the video below.

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  1. Mozilla's BananaBread: Cross-compiled Cube2 FPS in the Browser BananaBread is Mozilla’s code-name for their port of the Cube2: Sauerbraten game engine to JavaScript using Emscripten. It uses WebGL, the Fullscreen API and the PointerLock API to provide a...

  2. Quintus Engine The Quintus engine is a simple HTML5 game engine designed to be modular and lightweight, with a concise JavaScript-friendly syntax. ...

  3. Mozilla HTML5 Games Work Week Wrap-up Rob Hawkes, technical evangelist at Mozilla has posted a detailed write-up of the first Mozilla HTML5 Games Work week up in Toronto a few weeks back. You can track the...

  4. Mozilla Vision 2012: The Future of HTML5 and Web Technologies The Mozilla conference is currently going on in Tokyo, Japan and Chris Heilmann, Principal HTML5 Evangelist at Mozilla has put together a blog post and presentation on the future HTML5...

  5. Mozilla's Game On Competition 2013 The Mozilla Foundation has launched this years “Game On” Competition, which challenges participants to create games for the Open Web. Prizes include an all-expenses-paid trip to GDC 2013 and marketing...

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License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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    Phaser 3.4 has just been launched, bringing new and better features for HTML5 game development. This updated version now has support for Game Object Containers. Although it’s still in beta …Read more

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