Building HTML5 Metro Games For Windows 8
With windows 8 bringing HTML5 to the forefront via the Metro interface, it will be possible to build HTML5 Games as “native apps” that have access to native features of the OS.
Jesse writes:
.. It’s this last pillar that enables us to take any existing HTML5 Canvas-based game and turn it into a native Metro app with very little modification at all. In addition to simply being able to port over your JS game to a Metro app, Win8 provides an entire JS runtime with hooks into the OS via the WinJS library. These hooks allow you to extend your HTML5 app even further and blend it seamlessly into the OS. For the purpose of porting over Impact games to Win8, I am not going to touch on WinJS, but you should read more about it since your game will probably need to hook into Win8 core systems such as the file system, screen resize events, application focus events and any Metro-style controls you may want as part of your game’s UI.