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HTML5 as a gaming platform

Jussi Kalliokoski has a nice post on his blog titled “HTML5 as a gaming platform” that talks about the HTML5 as a gaming platform in general, put the meat of the post is about bringing games to the browser without developing them in HTML5, using, for example, services like Mandreel, tools like Emscripten, and Google’s Native Client (NaCl).

The post provoked some interesting discussion on Hacker News

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Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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WHAT’S NEW

  • Unity’s Pricing Scheme Changes

  • Unity Game Engine Pricing Fee

  • Open-source 3D Game Engine with Sketchfab Integration

  • MODD.IO Updates – Improved No Coding Required Game Engine

  • GPT3 Voting Board



NEW DEMOS

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ENGINES

  • Unity’s Pricing Scheme Changes

    In an open letter to the Unity community, the company announced the details of Unity’s pricing scheme changes. In the letter, the Personal plan will remain free and there will …Read more

  • Unity Game Engine Pricing Fee

    Early in September 2023, Unity Technologies announced the Unity game engine pricing fee. Starting on 1 January 2024, the company will charge game developers a fee (2 tiers) for each …Read more

  • Open-source 3D Game Engine with Sketchfab Integration

    PlayCanvas, an open-source 3D game engine, has added Sketchfab integration into its latest updates. This improvement gives game developers access to Sketchfab’s high-quality 3D, AR, and VR content. To access …Read more

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