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Chrome for Android: mobile GPU accelerated Canvas FTW!

Google introduced Chrome for Android helping catch the Android browser up with iOS Safari with support for GPU acceleration of the HTML5 Canvas element along with support for requestAnimationFrame. Chrome for Android also now supports remote debugging – very useful in debugging a Game on on a device (given the slowness of the Android emulators)

Mobile suddenly became a much more viable platform for HTML5-based gaming with the Android-side of the equation making fantastic strides.

Google has set up a spot for Mobile Docs which will hopefully fill up with content as time goes on.

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You might also find this interesting:


  1. RIP Adobe Flash on Android ReadWriteWeb has a post on Adobe’s abandonment of Flash on Android – starting on August 15th, Flash for Android will cease to be available via the Google Play store, effectively...

  2. Chrome 18: Canvas2D GPU-acceleration + WebGL SwiftShader The latest stable release of Google Chrome, Chrome 18 includes some change that should make HTML5 Game Developers happy. It enabled GPU-acceleration on Canvas2D on supported Windows and Mac computers....

  3. HTML5 only: no flash on Chrome Android Adobe released a statement confirming that since development of Flash mobile has stopped, there will be no forthcoming release of Flash on the newly-released mobile browser. This confirms what most...

  4. Opera Mobile 12: Boosted HTML5 Performance on Android Here at HTML5GameDevelopment.org, anything that sounds like it’s going to make HTML5 faster makes us happy, so when a story and video posted today at phandroid.com showed off WebGL running...

  5. Google adds WebGL support to Chrome Flags in latest Android beta Google has finally made it easy to turn on WebGL on it’s flagship Chrome for Android browser. Simply make sure you have the latest Beta from the Play store and...

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License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

Html5 Game Development


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WHAT’S NEW

  • HTML5 Games in Guest Room Tablets

  • What’s New in Phaser 3.50

  • Particle and Sprite Editors in Babylon.js 4.2

  • Healthcare Industry HTML5 Games

  • Games for Events Example



NEW DEMOS

  • Vertical Endless Runner Prototype

  • Particle and Sprite Editors in Babylon.js 4.2

  • Song Maker in Google Experiment

  • Phaser 3 Experiment for Drawing Cards

  • HTML5 Game for a Recycling Campaign


ENGINES

  • Phaser 3 Game Object Pools Tutorial

    Memory allocation inside update loops often causes framerate problems in real-time gaming. One of the best solutions to this is to use Object Pools in Phaser 3. An Object Pool …Read more

  • Games During The COVID-19 Pandemic

    There so many effective ways to engage your audience with HTML5 games. Here is an example of how to run a game campaign to keep users motivated during difficult times. …Read more

  • Building Simulated 3D HTML5 Games With Phaser

    Phaser is commonly used as a 2D game engine for creating HTML5 desktop and mobile games. However, with the help of three.js and Phaser 3D library, you could render your …Read more

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