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WebGL-meincraft

A Minecraft like clone called WebGL-meincraft use WASD to fly around and the arrow keys to change direction. Source code is up on GitHub.

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You might also find this interesting:


  1. Random Notes on WebGL Armin Ronacher has written an excellent tips article on WebGl that includes valuable information on resource management, shader preprocessing and the limitations that WebGL presents. These are all based on...

  2. Opera's WebGL Tech Demo: Odin Opera has created an impressive WebGL demo called Odin which they describe as: Odin is a demo created to showcase what you can do with WebGL and hopefully inspire people...

  3. Designing Interactivity with HTML5 Workshop, Day 1 Updated: Fixed Links 12/19 The slides from Day 1 of my January Workshop at MassArt are posted up. I’m the process of converting them into a more useful tutorial format,...

  4. WebGL GTA Demo A Demo in WebGL that loads the original Grand Theft Auto data files and renders them onscreen via WebGL (the demo is limited to running around right now, with non...

  5. WebSonic – WebGL Sonic the Hedgehog A playable demo of a Sonic 3D tech demo in 3D using WebGL. There’s a french blog post on it and the source code is up on GitHub. Share List...

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License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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WHAT’S NEW

  • Game Localization For Food Delivery App

  • HTML5 Games in Guest Room Tablets

  • What’s New in Phaser 3.50

  • Particle and Sprite Editors in Babylon.js 4.2

  • Healthcare Industry HTML5 Games



NEW DEMOS

  • Vertical Endless Runner Prototype

  • Particle and Sprite Editors in Babylon.js 4.2

  • Song Maker in Google Experiment

  • Phaser 3 Experiment for Drawing Cards

  • HTML5 Game for a Recycling Campaign


ENGINES

  • Phaser 3 Game Object Pools Tutorial

    Memory allocation inside update loops often causes framerate problems in real-time gaming. One of the best solutions to this is to use Object Pools in Phaser 3. An Object Pool …Read more

  • Games During The COVID-19 Pandemic

    There so many effective ways to engage your audience with HTML5 games. Here is an example of how to run a game campaign to keep users motivated during difficult times. …Read more

  • Building Simulated 3D HTML5 Games With Phaser

    Phaser is commonly used as a 2D game engine for creating HTML5 desktop and mobile games. However, with the help of three.js and Phaser 3D library, you could render your …Read more

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