HTML5 Game Development
   
  • HOME
  • News
  • Tutorials
  • Engines
  • Demos
  • Tools
  • Partners
  • Mobile HTML Game
  • Guess The Celebrity
  • About us

CAAT

From the website:

CAAT is a multi-instance director-based scene-graph manager. It is able to render using Canvas, WebGL and CSS with the same code base.

Features actors, containers, scene transitions, behaviors, interpolators, paths, custom affine transformation stack, timers, elements lifecycle, etc.

CAAT acts like a vector-based scene graph for Canvas (WebGL and DOM/CSS are also supported) much like Paper.js, but with a focus on actors exhibiting complex movements.

Check out the demo below, Onsite demos as well as a gaggle of Tutorials

Share List

You might also find this interesting:


  1. DivSugar, a CSS-based 3D Graphics Engine DivSugar is a CSS3 based 3D graphics engine. While it's not as performant as a WebGL might be for full games, the fact that it uses CSS3 means that it can easily...

  2. Web-Drawing Throwdown: Paper.js Vs. Processing.js Vs. Raphael Smashing Magazine has a nice in-depth article covering the big three libraries for drawing vector graphics on the web: Paper.js, Processing.js and Raphael, giving a code pro-con on each and...

  3. Mobile performance tests: HTML5 vs. Flash (AIR) With iOS 5 finally getting a hardware accelerated 2D canvas and becoming a viable platform for writing mobile HTML5 games, it’s interesting to take a look at the performance of...

  4. HTML5 World of Card Games launches Following up on the success of DOM-based HTML5 (technically HTML4) hit World of Solitaire (which tallies over a million monthly uniques as the first result when you type “Solitaire” into...

  5. Chrome 18: Canvas2D GPU-acceleration + WebGL SwiftShader The latest stable release of Google Chrome, Chrome 18 includes some change that should make HTML5 Game Developers happy. It enabled GPU-acceleration on Canvas2D on supported Windows and Mac computers....

HTML5 Tools

License HTML5 Games

Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

Html5 Game Development


Follow @GameDevHTML5



WHAT’S NEW

  • GPT3 Voting Board

  • Game Localization For Food Delivery App

  • HTML5 Games in Guest Room Tablets

  • What’s New in Phaser 3.50

  • Particle and Sprite Editors in Babylon.js 4.2



NEW DEMOS

  • Vertical Platformer Games Using GDevelop

  • HTML5 Games for HR Technology

  • Building Vertical Platformer Games using Kaboom

  • Vertical Endless Runner Prototype

  • Particle and Sprite Editors in Babylon.js 4.2


ENGINES

  • Modd.io – User-Friendly HTML5 Game Engine

    Here is another user-friendly HTML5 game engine for your next gaming project. Modd.io game editor uses a sandbox approach in building HTML5 games. No coding is required. Choose from several …Read more

  • Vertical Platformer Games Using GDevelop

    Last time, we introduced GDevelop as a viable option for no-code game engines. Now, let’s try building vertical platformer games using GDevelop. GDevelop comes with two behaviors to build platformer …Read more

  • Best Practices in Building HTML5 Games

    As the saying goes, “Quality is always the result of intelligent effort.” This timeless quote by John Ruskin summarizes most of the best practices in building HTML5 games by today’s …Read more

SEARCH OUR ARCHIVES

CONNECT

rss twitter

HTML5 Game Development is proudly run by 3P Solutions Inc

GOT NEWS?

Send new engines, demos, information and tips to hello@html5gamedevelopment.com

MONTHLY MEETUP

In boston? Join us for the Monthly HTML5 Game Development meetup.

BOOKS

We're in the process of writing a few books about game development. Coming soon!

Copyright HTML5gamedevelopment.com