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RIM Blackberry shows off WebGL in PlayBook Browser

RIM showed off WebGL working natively in the PlayBook browser – getting WebGL running on mobile devices (Besides this old Firefox Nokia 900 demo) would be a huge step for HTML5 Game Development

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You might also find this interesting:


  1. Nokia WebGL Maps 3D Nokia has released a WebGL 3D Maps page that lets you zoom in from way out in space all the way down to the city level. This is an incredibly...

  2. Turbulenz: Quake 4 in the browser with WebGL Turbulenz is showing off some very cool stuff using their WebGL powered engine. Geek.com has a write-up on the details of the engine running Quake 4 assets in the browser...

  3. Mozilla's BananaBread: Cross-compiled Cube2 FPS in the Browser BananaBread is Mozilla’s code-name for their port of the Cube2: Sauerbraten game engine to JavaScript using Emscripten. It uses WebGL, the Fullscreen API and the PointerLock API to provide a...

  4. Web Browser Grand Prix: Chrome 16, Firefox 9, And Mac OS X This isn’t directly game related, but Tom’s hardware has an extremely in-depth Browser vs. Browser analysis. Pitting the latest versions of Chrome, Safari, Firebox, IE and Opera in a race...

  5. Opera Mobile 12: Boosted HTML5 Performance on Android Here at HTML5GameDevelopment.org, anything that sounds like it’s going to make HTML5 faster makes us happy, so when a story and video posted today at phandroid.com showed off WebGL running...

HTML5 News, WebGL-2

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Are you a company looking to license HTML5 games? We recommend MarketJS.com, a B2B platform for licensing games.

MarketJS has over 300 HTML5 games for licensing. They also provide additional services such as game reskin, custom development, and white label portals.

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WHAT’S NEW

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NEW DEMOS

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ENGINES

  • Modd.io – User-Friendly HTML5 Game Engine

    Here is another user-friendly HTML5 game engine for your next gaming project. Modd.io game editor uses a sandbox approach in building HTML5 games. No coding is required. Choose from several …Read more

  • Vertical Platformer Games Using GDevelop

    Last time, we introduced GDevelop as a viable option for no-code game engines. Now, let’s try building vertical platformer games using GDevelop. GDevelop comes with two behaviors to build platformer …Read more

  • Best Practices in Building HTML5 Games

    As the saying goes, “Quality is always the result of intelligent effort.” This timeless quote by John Ruskin summarizes most of the best practices in building HTML5 games by today’s …Read more

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